If you've read any of my articles before, you know I always
emphasize the fact that there are many viable systems for any
type of gambling. Craps is one of those games that has many
systems, and out of all the casino games, I'd say its one of the
ones that involves the most skill on the part of the player in
order to gain an edge over the casino. Before we delve into any
complicated systems, lets cover some of the basics about craps.
Because the Craps table uses unfamiliar language, it is often
considered very complicated. However, after learning the
terminology, it is in reality, quite easy. In the middle of the
Craps table are what is known as proposition bets. This includes
all one roll proposition bets. The House has an advantage on
these bets of from 2.778% on the "field" to 16.667% on any 2 or
12. For this reason, we will not be going into detail on any of
these bets. If you want to win consistently, you want to stay
away from these bets.
You may stand at either end of the table, as both sides contain
exactly the same bets. If you were the first player at the table
you would stand at one end of the long table and the stickman
would let you pick a pair of dice. You, being the "shooter"
would have to bet on either the pass line bet or the Don't pass.
The first roll of the dice is called the "come-out" roll.
For today we'll cover the "Pass Line Bet" and the "Don't Pass
Bet" to get you familiar with the game. Then next time we'll
cover some additional bets, and start getting into the real
craps
strategy.
PASS LINE BET
If the dice thrown on the come-out roll total 7 or 11, (a
natural) you win and are paid 1 to 1. (You would then bet and
roll another come-out.) If the dice thrown total 2, 2 or 12 (a
crap) you lose. (The dice would then go to the next player for
another come-out roll.)
If the dice thrown total 4, 5, 6, 8, 9 or 10 then the total
becomes the "point". You are more likely to win, than lose on
the come-out roll. However, once the point is made, the odds
turn against you.
Now, if 7 comes up on the dice, you lose the bet you made at the
beginning. If the point comes up, you win.
Pass Bet Rules:
Come-out roll: Natural 7 or 11 you win Crap 2, 3, or 12 you lose
Points: 4 5 6 8 9 10
Point rolls: Point you win 7 you lose
DON'T PASS BET
If the dice thrown on the come-out roll bet total 7 or 11, you
lose. 2 and 3 win, and on 12 you "push" (neither winning or
losing).
If the dice come up 4, 5, 6, 8, 9 or 10 as before, this becomes
the point. After this, if 7 comes up first, you win. To lose,
the point must come up.
Don't Pass Rules:
Come-out roll: Natural 7 or 11 you lose Crap 2 or 3 you win
Crap 12 push
Points: 4 5 6 8 9 10
Point rolls: Point you lose 7 you win
Like I said, we'll cover more next time but I don't want to
overload you with too much info at one time. Craps is an
intricate game, and warrants that you take the time to learn it
properly before trying to master its strategies.
About the author:
Yes it's true: Ellison Mansfield has made a career out of
gambling. He's flown under the radar for virtually his entire
adult life, beating the casinos and stockpiling his winnings.
After holding onto these secrets and amassing a private fortune
over the past 16 years, he finally decided it was time to come
out and share some of his knowledge with the world. Please see
insidersystem.com